The QuackCast

By: Michael Morris
  • Summary

  • The QuackCast features Ozoneocean, Banes, Tantz Aerine, and Pitface, talking about writing, movies, webcomics, art, politics, philosophy, sexuality, and everything else! We're the hosts of the oldest webcomic host on the net, Drunkduck.com, aka theduckwebcomics. 20 years this year!
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Episodes
  • Quackcast 714 - Future Weapons
    Nov 19 2024
    Last week we had an overview of weapons throughout history and how it's a constant game of balance and oneupmanship. Now we're looking at future weapons and Scifi stuff! There's a lot of potential and a lot of interesting ideas you can use in comics and stories. We talk about a few of these and some of our faves, as well as our own inventions. Future weapons can take all different forms, many kinds of directed energy weapons, energy propelled projectiles, satellite based weapons, drone and robot technology, autonomous weapons systems etc. Biological and chemical weapons are super scary but generally pretty useless in reality, even as terrorist weapons because they're so imprecise and uncontrollable and take a lot of work to set up and deploy. This means they will hit people who aren't your target and they also have an excellent chance of not even working at all despite all the preparation and cost, so we're not even bothering with these in the discussion. One future Scifi weapon concept that always comes up are “plasma” weapons. These are super undefined and no one really knows what they are because they can be so many things. When it comes to weapons what we mean by “plasma” is the very hot gas that has free ions so that it's electrically conductive like metal. We know dangerous plasma mostly from its use as a cutting torch in welding and also the gigantic planet sized solar flares that seem to erupt from the surface of the sun are plasma that's following the huge loop of a magnetic field projecting from the sun, because it can be controlled by magnetic fields. Given this it can be used in a few different ways as a weapon: you can use it like an explosive chemical propellant for firing bullets, you can use it as a sort of flame thrower (especially effective if you can direct it with a magnetic field), you can contain balls of plasma with magnetic fields and throw them like canon shells, or you can use the plasma as an electrically conductive medium to direct lightning bolts. Directed energy weapons are very traditionally SciFi but have only ever seen limited practical usage despite the old popularity of the “Death Ray” and lasers as weapons. They're attractive because the only limiting factor is your energy source, you don't need to carry ammunition so theoretically you can have unlimited shots, they travel at the speed of light so you can't miss, they're not affected by friction or gravity so there are no ballistics to work out either, there's also no loss in energy like there is with traditional guns where the propulsive explosion badly transfers energy to the projectile. The trouble is that they don't work very well as weapons because you need to put in a LOT of energy to do any damage over a distance because they don't work well in an atmosphere, you also have to hold it on a target for a long time. This category includes the aforementioned lasers, microwave weapons, electron beams, particle beams etc They have a lot more potential as space weapons where atmosphere isn't an issue and their lack of recoil is a huge advantage. Electrically accelerated projective weapons known as “mass drivers” are another category. They are capable to much higher speeds than traditional guns or missiles because they're not limited by the compression of gasses. In this group we have Gauss guns aka coil guns, rail guns and some other variations. They use magnetic or electrical fields to accelerate projectiles. The main advantage is speed, increased safety because they don't need dangerous propellant, and shots only limited by your electrical capacity. The disadvantages of these systems is that they're very complicated, they can't use explosive projectiles, and they have a high failure rate- Railguns are the most promising system but each time they fire they produce clouds of burning fire, which is caused by layers of metal being stripped from the rails inside them, which means they degrade very quickly and the rails have to be replaced constantly. We all know the potential of drones, but the use of autonomous self directed weapons where the drones can pick their own targets is where they become scary. Autonomous weapons are already a reality in large defence turrets on ships, around army bases, and important buildings (like the Whitehouse). They can be set to radar directed target acquisition, which they need for defence against fast moving missiles. Machine gun turrets on the defences along the DMZ between North and South Korea also work like this. Even cruise missiles are somewhat autonomous in that they can find their own way to their targets. What we're really worried about though are things like predator drones or tracked bomb disposal robots coming after us with weapons like mounted machine guns, both are possible and have been tested. Satellites have limited weapon capability, none have enough power onboard to carry useful energy weapons, while mass drivers and traditional projectile weapons ...
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    46 mins
  • Quackcast 713 - Gunwallace, Master Composer
    Nov 12 2024
    Today we have onboard with us our resident theme maker, our classic composer and musical genius! He does all the DD comic inspired themes that regularly appear on the Quackcast and has done so for the last 10 years! In that time he's done almost 600 musical themes. At the moment Gunwallace is the games-master of a Star Trek roleplay thing that Tantz, Banes, and I all do after the cast. He's based an illustrated story on it called “On the Edge” with art by Banes and Genejoke, and some by Tantz and me, Ozoneocean. Gunwallace is a multi-talented creator, artist, writer, musician, composer, author, cook, and mixologist! This hale and hearty, towering example of a New Zealander has been posting comics here forever, notably the author of the very popular Playmobile art comic “Character Development” and the popular one panel strip “All Unicorns to Battle Stations”, among many others. He was a zine writer from way back in the day and he's STILL in the Zine-Scene now, having met many popular creators in that field as well and being one himself, he was even in talks to work with the world famous Lord of The Rings Director Peter Jackson at one point! In his free time he has written cookbooks based on bizarre old recipes, and books of cocktail recipes based on drinks he's devised himself and with friends. In this cast we have a long meandering chat with him about a whole bunch of things and by the by we also include many of the themes he's composed over the years. In order of appearance they are: Bruno harm, Life and death, Clint, Joe pop, Pinky TA, Typical Strange, Without Moonlight, Ginger and shadow, God's Revelation, and Super Temps. If you would like a copy of a theme Gunwallace has done he's more than happy to send it to you! Just contact him and ask! Our Patreon members ($5 and up) get to see us talking to Gunwallace on video. A message from Tantz: Join the fun, get more people to know you, and interact with more artists on Blue Sky! Follow us on - https://bsky.app/profile/theduckwebcomics.bsky.social (@theduckwebcomics.bsky.social) where the Quackchat continues every Sunday! This week Gunwallace has given us a theme inspired by A SuperActionGirl - This starts off with a weird stuttering electronica synth sound that echoes and vibrates as it stammers its repeating yet evolving chorus of notes in way evocative of fractal patterns or blooming flowers, finally ending with a phrase that seems to reference a similar sound from the start of Won't Get Fooled Again by The Who Topics and shownotes Links Gunwallce's latest project, On The Edge - https://www.theduckwebcomics.com/On_The_Edge/ Featured comic: Echo And Boltz Halloween Special - https://www.theduckwebcomics.com/news/2024/nov/04/featured-comic-echo-and-boltz-halloween-special/ Featured music: A SuperActionGirl - https://www.theduckwebcomics.com/A_SuperActionGirl/ - by Loststartraveler0, rated T. The comics with themes played in the cast: Bruno harm - https://www.theduckwebcomics.com/Bruno_Harm/ Life and death - https://www.theduckwebcomics.com/Life_and_Death/ Clint - not on the site now. Joe pop - https://www.theduckwebcomics.com/Joe_Pop/ Pinky TA - https://www.theduckwebcomics.com/Pinky_TA/ Typical Strange - https://www.theduckwebcomics.com/Typical_Strange/ Without Moonlight - https://www.theduckwebcomics.com/Without_Moonlight/ Ginger and Shadow - https://www.theduckwebcomics.com/Ginger_and_Shadow/ God's Revelation - https://www.theduckwebcomics.com/Gods_Revelation/ Super Temps - https://www.theduckwebcomics.com/Super_Temps/ THRUD Goddess Of Thunder - https://www.theduckwebcomics.com/THRUD_Goddess_Of_Thunder/ Special thanks to: Gunwallace - https://www.theduckwebcomics.com/user/Gunwallace/ Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/ Banes - https://www.theduckwebcomics.com/user/Banes/ VIDEO exclusive! Become a subscriber on the $5 level and up to see our weekly Patreon video and get our advertising perks! - https://www.patreon.com/DrunkDuck Even at $1 you get your name with a link on the front page and a mention in the weekend newsposts! Join us on Discord - https://discordapp.com/invite/7NpJ8GS
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    1 hr and 15 mins
  • Quackcast 712 - Guncast
    Nov 5 2024
    This week we're talking the development of weapons, tactics and armour over the millennia. This is a fun little overview of everything from ancient stone weapons, to bronze, to iron, steel, guns, tanks, and jet-fighters and all the interesting stuff in between. Comic stories often involve literal conflict whether set in the past, the present, future, or fantasy and Scifi, so overviews are always good. There are a LOT of misconceptions when it comes to this stuff, we tried to address a few and correct them in the cast. Like people didn't go from bronze to iron because iron was a better material. People had to move to using iron because bronze is made of tin and copper and those two materials are not found in the same place, changes in empires and wars disrupted trade routes so badly that supplies of the raw materials were no longer viable. Iron was a substitute because it's common and doesn't need any other components, though it's inferior because it's more difficult to work, not as hard so it doesn't make as good blades or armour, and it rusts easily. It wasn't till people finally discovered steel that iron became better than bronze. Some other misconceptions: -The idea that major military development only happened in Europe is false, all societies had it all over the planet but in different ways according to their needs and the materials available to them. -Full plate armour was available to the ancient Greeks, it's not just a mediaeval thing. -Gunpowder did not spell the end of the fully armoured knight, no, fully plate armoured “knights” fought it out with hand guns on horseback and people still wore armour and fought with swords as well as guns even in WW1! -The German army still mainly used horses for transport even in WW2. -Aeroplanes did not spell the end of the battleship, rather it was the torpedo that eventually took the toll (anything can deliver one, boats, planes, subs, even other battleships). -The nuclear weapons dropped on Japan were not horrifying because of the people they killed or the damage they did (far more death and destruction had been committed in many other bombing raids), they were so scary because the death and destruction they did cause was only with single bombs from single planes rather than fleets with tons of ordinance. -Rotary “gatling” guns have extremely limited use and only have something like less than a minute of total fire time, they're only meant to be used in very quick bursts. -Lasers are not a “unlimited amo” weapons and they don't make visible beams of light usually or make zapping noises, the shots are very limited by power output, chemical lasers might only have 3 or four shots, and electrical lasers need to wait on capacitor charges after each shot, a battery power weapon grade laser would be out of charge in about 5 to 10 shots… -Drones and autonomous weapons systems don't spell the end for modern warships and tanks, newer weapons systems will evolve to counter and exceed them. There has never ever been an “ultimate weapon”, rather it's always a balancing game. As one thing starts to help people dominate in a particular field other things develop to counter them and so on forever into the future. Do you know any misconceptions? How do you think weaponry will evolve to counter drones? This week Gunwallace wasn't able to give us a them so we're doing another best of! So I picked Kitty Kitty Bang Bang - Multilayered Chinese video-game war anthem with a modern twist! That’s how I’d describe this complex little piece. It’s the final boss battle, you’ve got no spare lives, you’re down to your last powerup and time is running out! Topics and shownotes Links Featured comic: Alfie’s World - https://www.theduckwebcomics.com/news/2024/oct/29/featured-comic-alfies-world/ Featured music: Kitty Kitty Bang Bang - http://www.theduckwebcomics.com/Kitty_Kitty_Bang_Bang/ - by MoeAlmighty, rated T. Special thanks to: Gunwallace - https://www.theduckwebcomics.com/user/Gunwallace/ Tantz Aerine - https://www.theduckwebcomics.com/user/Tantz_Aerine/ Ozoneocean - https://www.theduckwebcomics.com/user/ozoneocean Kawaiidaigakusei - https://www.theduckwebcomics.com/user/kawaiidaigakusei Banes - https://www.theduckwebcomics.com/user/Banes/ VIDEO exclusive! Become a subscriber on the $5 level and up to see our weekly Patreon video and get our advertising perks! - https://www.patreon.com/DrunkDuck Even at $1 you get your name with a link on the front page and a mention in the weekend newsposts! Join us on Discord - https://discordapp.com/invite/7NpJ8GS Futurecast - Post Apocalyptic stuff. Next Week - Interview with Gunwallace!
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    1 hr and 8 mins

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