• Lexilens: Clearing the Way for Success
    Feb 3 2026

    "Letters like these make my day," says Abeye Co-Founder and CEO Michael Kodochian.

    He's describing some of the responses he's received from users of Lexilens, the patented smart glasses he invented to help users with dyslexia read more smoothly.

    In one case, a grandmother wrote to him to say that her dyslexic granddaughter's difficulties had previously led her to abandon her dream of becoming a nurse. But now, Lexilens was allowing the young woman to resume her studies.

    And for Michael, results like this are the reason behind his work.

    "I want somehow to contribute to a better world," he says.

    The workings of innovation

    So, how does Lexilens work? In effect, it's a neurovisual-enhancement filter.

    "Lexilens corrects...the visual processing in the brain," Michael explains.

    "...It cleans the input (of information you're reading)."

    And the clarity it provides allows dyslexics to build their "dictionaries" of reading compehension, due to being able to process the words on the printed page--or computer monitor--more easily.

    Michael points out that these smart glasses do not distinguish letters, nor increase reading speed.

    "It's not magic," he says, explaining that reading ability is built over time and that the person using it, not the device itself, will distinguish words.

    What Lexilens does, however, is remove the visual "noise" of dyslexia, so that a user can develop these skills.

    And there's more...

    While Lexilens, which has garnered numerous awards including a 2020 CES® Innovation Award, is currently available for sale, Michael and his team also have a new innovation: a smart monitor screen, which should be available in the U.S. in March!

    Michael shared the story of his smart-eyewear startup Abeye and Lexilens, explained how the smart glasses work, and offered a closer look at some of the ways his technology is creating a better future.

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    33 mins
  • Expertise, Imagination and Tech
    Jan 26 2026
    This post and podcast are for informational purposes only, and are not intended as medical advice. Please contact a healthcare professional with any medical questions.

    For Prothea Kenya Co-Founder and Managing Director Dr. Nick Were, emerging technology equals a pathway to better medical care--and better lives for his patients.

    But the innovation doesn't stop there.

    Next, he and his colleagues add imagination, creativity and a sense of community.

    Dr. Were, an orthopedic surgeon at the University of Nairobi College of Health Sciences, uses 3D printing to create prosthetic devices for amputees. The result: lighter, more durable devices, with a more comfortable fit--at about half the normal cost.

    In Kenya, he explains, after an amputation, prosthetics can cost as much as $1,000--and national health insurance doesn't cover the cost.

    "Many people can't (afford) that."

    But, he continues, lack of a prosthetic device can doom that patient to a life of poverty.

    "If you can't move, than you really can't do much.

    ("Our devices cost about half the cost of a traditional prosthetic.")

    Community, creativity and fun

    Once a patient receives one of Prothea Kenya's 3D printed prosthetic devices, Dr. Were and his colleagues begin gait training. As patients learn to navigate with their new prosthetic limbs, their sessions take place where new patients can see how the 3D printed devices work for their recipients.

    Often, a second look is necessary to even determine that anyone is using a prosthesis!

    That statement is especially true of the event which Dr. Were implemented in 2025: Kenya's first "Mr. and Miss Amputee Kenya Fashion Show"!

    Dr. Were's vision for this special event extends beyond Kenya; he'd like to make the fashion show an annual, and global, event. Plans are already in progress for a second show, in the final quarter of 2026.

    Extending excellence through technology

    And Dr. Were, who is passionate about technology in medicine, continues to explore the ways technological advances can benefit his patients--and his colleagues.

    As Chief Medical Officer at digital healthcare platform Docthus Healthtech, he updates healthcare professionals on current trends in medicine, through the use of mixed reality. He also uses virtual reality for patient pain management, as well as medical education.

    "Combining...the virtual reality, the 3D printing and my orthopedic surgery practice, really is my life's goal, my dream," Dr. Were says.

    "And I'm really happy to be living my dream."

    Dr. Were talked about his background, shared the story of creating Prothea Kenya and offered a preview of what's next!

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    53 mins
  • MathFactLab: Fluency Through Discovery
    Jan 13 2026

    "When I first started teaching fifth grade in Vermont, I quickly found that my students didn't know their math facts," says MathFactLab creator and company owner Mike Kenny.

    That discovery would ultimately lead him to designing his online strategy-based math fact fluency application.

    Mike, who teaches fifth grade at Thomas Fleming Elementary School in Essex Junction, Vermont, first responded to the challenge by researching ways to help his students learn math more easily.

    Designing a revolutionary system

    But everything he found was based on memorization--which wasn't working.

    Instead, Mike began creating a system that would help students understand multiplication, division, addition and subtraction. Initially, that system was flash card-based, but eventually, Mike found a developer and evolved it into an online program.

    MathFactLab is highly visual: math facts are displayed through multiple models, including beads, dice, clock faces and bar graphs.

    For students using the program, learning math become a discovery process, that's all about reasoning and thinking with numbers, and identifying patterns.

    "It's much easier to apply patterns, than it is to rely on memory,"," Mike says.

    Starting with certainty

    Also, he explains, students explore what they already know, to learn new math facts.

    For example, with a student who says they can't do division, Mike will ask if they can multiple a simple number, such as three times eight. Then, he has that student consider that they already understand how to divide, if they can multiply!

    "Division is simply 'unmultiplication',"he says.

    And the approach of discovering new facts, and learning visually, is highly effective, as students learn, rather than simply recite, facts.

    "If they can get there themselves, then they own (that knowledge), and they appreciate it all the more, and remember it," Mike says.

    Mike shared the story of creating MathFactLab, offered a closer look at some of the principles teachers can use in their classroom, and discussed what's next with the program.

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    31 mins
  • Nanit Robotics: Changing the Future
    Jan 5 2026
    As CES® 2026 happens this week, in Las Vegas, Over Coffee® pays tribute to them with this reposting of one of our all-time top interviews from a previous Eureka Park® exhibitor!

    "...Sixty-five percent of kids...entering school today will end up (in) jobs that currently do not exist," explained Nanit Robotics Founder Vlad Konov, during our 2023 conversation.

    Since then, that statement has only become more relevant.

    Vlad, who introduced his Nanit ed-tech to the U.S. in the Eureka Park® startup area of CES®2023, has a long track record of innovation.

    An engineer, entrepreneur and educator, he is also the founder and CEO of RoboHouse, Ukraine’s international laboratory of robotics, electronics and programming.

    In addition, he is the creator of a first-of-its-kind robotics school in Ukraine.

    Our discussion, following CES®2023, explored the ways his user-friendly kit, for all ages, made robotics accessible to all.

    Based on experience

    Vlad's innovation sprang from his discoveries of the limited learning resources for adults, as he began his journey, in adulthood, as a self-taught roboticist.

    While STEM opportunities for children are abundant, he says, he found very few learning possibilities for beginning adult learners.

    However, he did see a real need for upskilling.

    "...Now, market need is to change your professional orientation. It's OK to change your professional orientation at least three times in your lifetime," Vlad says.

    And as he became proficient in robotics, he began thinking of ways to fill that gap.

    "We don't have enough STEM education for adults, and I want to solve this problem," he says.

    "I have a lot of success right now (with robotics). Can you imagine if (I'd started) at 12 or 13?"

    His experience would ultimately lead him to create the Nanit Robotics kit--from which users of all ages can build, literally, 100 robots!

    But he didn't stop there.

    Growing the inspiration

    Today, according to Nanit Robotics' website, that innovation has grown into an online engineering course: "Nanit Master", which is getting A pluses, in feedback, from previous students!

    "Our mission of the project is to create engineers," explains the website.

    "The company's products are not used as weapons, they have only an educational STEM character."

    Another exciting note? Since our conversation, Nanit has also begun offering smart home products on Amazon!

    A quick check of their listings reveals several different types of baby monitors, including a wearable which tracks breathing motion, and a wi-fi camera with sleep tracking and two-way audio.

    "This is the future," Vlad says.

    Vlad shared the story of Nanit Robotics, explained some of the ways the kit can be used and offered a closer look at a future in which robotics can facilitate bringing ideas to life.

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    21 mins
  • Where Microbiology = Fun
    Dec 31 2025
    Over Coffee® is on holiday hiatus. Please enjoy this reposting of one of our top episodes of 2025!This post and podcast are for informational purposes only, and are not intended as medical advice. Please contact a healthcare professional with any health-related questions.

    "If you can learn the planets, you can learn the microbes--if you have the tools," says MedMicroMaps CEO and Co-Founder Dr. Jane Harrington.

    "...I will do anything to meet the learner where they are."

    And that's exactly what she has done, by drawing on her background as a professor of microbiology, at multiple universities, as well as her time spent serving as Course Director in the area of medical microbiology, both in the Caribbean and, more recently, at Rocky Vista University in Billings, Montana.

    Dr. Jane uses technology, both to put microbiology into relatable terms, and to engage visual learners in a fun experience.

    Analogies through VR

    Her virtual-reality game, MedMicroMaps, replaces the "intimidation" factor with fun--even as it provides a highly-effective tool for visual learning.

    The gamer enters a world where they see actual bacteria before them--and interact with them, in the course of their experience. And these are realistic bacteria.

    "It's based on real science," Dr. Jane explains.

    "So (many) VR applications right now, they're very 'cartoony'."

    "(Our representation says,) 'This is a bacteria phage. This is actually what it looks like.'"

    Meanwhile, players are discovering parallels between the science behind the virtual bacteria in the game, and their own experiences.

    (For example, Dr. Jane says, one person mentioned that a bacteria phage looks like an octopus!)

    The world of bacteria in VR

    MedMicroMaps players are assisted by a mascot/study buddy named Phage.i. He's a bacteria phage, designed with AI to begin at a learner’s starting point, for microbiology, and help them “grow” from there.

    He's also there to make microbiology accessible. Phage.i is a whimsical character with a high voice: Dr. Jane says that, upon seeing him, most people comment on his “cuteness”!

    The game is pure fun. In addition to a "detective"-style puzzle to solve, there's a "whack-a-microbe" feature.

    Directions for learning

    In addition, MedMicroMaps incorporates a revolutionary "map" and compass.

    These are a patented design which allows user to learn the effects of the different types of microbes both visually and geographically.

    "...An upper-respiratory tract infection, that's the northern coordinate," Dr. Jane explains.

    "Versus, if I have something in my lungs, and it's pneumonia, that's the south."

    2025 saw Dr. Jane and her husband and MedMicroMaps co-founder, Ian Holyoak, roll out the beta version of MedMicroMaps. Their ultimate goal: several different editions: for high-school students, medical students and institutions of higher learning.

    Dr. Jane talked about creating MedMicroMaps, explained how her game works and offered a closer look at the compass system!

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    32 mins
  • A Tradition of Innovation
    Dec 24 2025

    When Pasadena's 137th Tournament of Roses® Parade happens on New Year's Day, the students of Cal Poly Universities will be upholding a long-standing New Year's Day tradition.

    However,they'll also be showcasing cutting-edge innovation, as their 77th Rose Parade®float, "Jungle Jumpstart', goes by.

    This particular float is both a whimsical story, in accordance with the 2026 parade theme, "The Magic in Teamwork", and a reflection of the various skills and talents of the students on two separate campuses.

    Unique to the parade

    Since 1949, Cal Poly Universities students have built and entered a float in the Rose Parade®. Not only is theirs the only student-built entry--their organization is one of only six noncommercial groups, or "self-builts", participating in the parade.

    Cal Poly Universities' float's chassis is created by students on the Pomona and San Luis Obispo campus. Then, in October, the San Luis Obispo team drive their half down to the Pomona campus, where the two halves are joined.

    And from there, the two teams work as one.

    Because the students are learning by doing, their freedom to experiment often results in some unprecedented innovations.

    A 1968 hydraulic-powered animation system and a 2017 engineering system which changed colors of flowers, are among their inventions.

    And on New Year's Day 2026, parade viewers will again get to see some unprecedented technological use, on "Jungle Jumpstart"!

    Introducing: 2026

    Aubrey Goings is President of Cal Poly Rose Float, San Luis Obispo, and Amelia Atwell is President of Cal Poly Rose Float, Pomona. Both Aubrey and Amelia are architecture students, using their passion for design to create something magical.

    Aubrey and Amelia talked about their experiences with Cal Poly Rose Float, their work so far on "Jungle Jumpstart" and the lessons they've learned from their experience.

    (Would you like to support the Cal Poly Universities students as they craft "Jungle Jumpstart"? Here are links to their Amazon wish lists, for both decorations and operations!)

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    28 mins
  • Agency Through Avatars -- and More
    Dec 16 2025

    Artist and technologist Dulce Baerga empowers others in the metaverse.

    One of her current projects, Avatar Gods, uses artificial intelligence to generate avatars which reflect each user's individuality. These will be platform-agnostic, extending that person's presence across multiple metaverse platforms.

    In addition, Dulce says, her avatars will retain a user's individuality, when they're not on the platforms!

    As a pioneer in mixed reality, augmented reality, and immersive technologies, Dulce has created multiple . XR experiences. She is the CEO of creative technology studio Dulce Dotcom, and has more than 25 years' experience in blending creativity with technical expertise to take XR innovation beyond its current boundaries.

    Dulce says Avatar Gods is currently in prototype stage, and a matter of months from its first release, pending funding.

    The artist as mentor

    In addition to Avatar Gods, Dulce is currently building, and preparing to launch, her Dulce XR Creator Lab! This is a hybrid AI/WebXR education program, which will teach creatives how to build immersive experiences using the pipelines she has developed.

    She also builds worlds for her clients, and consults on avatars and immersive projects.

    And expect her to break new ground, in the process.

    "in 2018, I really focused in on WebXR and have been really passionate about it ever since, and pushed its boundaries as much as I can," Dulce explains.

    Dulce talked about her creative journey, explained how Avatar Gods will work and offered a preview of what's next!

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    32 mins
  • Making AI Our Own
    Dec 9 2025
    Due to an electrical outage, we're running a backup episode of Over Coffee® this week. Please enjoy this reposting of one of our top episodes of 2025!

    "We are so not ready," says anthropologist, futurist, AI ethicist, broadcaster and educator Dr. Lollie Mancey.

    She's discussing AI--and the challenges its high-speed adoption is presenting to society.

    Dr. Mancey, who is Programme Director at University College Dublin’s Innovation Academy, sees multiple problems with the way AI is infiltrating our lives. Among them: the ways artificial intelligence excludes some segments of the population; the perception that it will make humans "obsolete"; and a general blind acceptance, without questioning, of the ways it's being presented by technology companies.

    Since AI is inevitable in all aspects of life and future industry, she adds, we need to explore, experiment and ask questions. And most of all, see it as a supplement to our talents, as opposed to supplanting them.

    "You can play with it as a tool, but it must never replace us," she says.

    The challenge--and the "why"

    As an award-winning storyteller and keynote speaker, Dr. Mancey likes to challenge her listeners to explore new ideas. Within the next three to five years, she says, ninety percent of us may have agentic AI involved in our lives. Consequently, she explains, all of us need to imagine the ways we can have “a place at the table” as artificial intelligence evolves.

    Dr. Mancey talked about her background, some of her research in AI and the directions she recommends everyone take, to stay proactive and collaborative with artificial intelligence in education and the future workplace.

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    42 mins