GameDriver enables video game developers, testers, and producers to automate playtesting; improving time to market, test coverage, and overall quality and revenue.
The company brings over 30 years of test automation expertise to the massive gaming industry, as well as Enterprise - where next-gen user experiences are built using gaming technologies including AR and VR, to deliver consistent, repeatable testing to the app development process.
XRDriver is an Auggie nominated developer tool that addresses sector-specific needs with Advanced XR testing.
Joining me on the podcast to tell us more about GameDriver's powerful results and how developers can increase productivity on their XR games and enterprise apps is Shane Evans, Co-founder at GameDriver, Product Strategy and Go-to-Market.
Shane is a pioneering Product Management leader who has led mature, market-leading products and introduced new products, and solutions to fit changing market and business needs for HP, HSBC and more.
His ability to fuse a passion for games with cutting-edge innovation and enterprise solutions gives him a unique and invaluable perspective on the industry.
You can find him at GDC, AWE and and other global conferences.
Visit GameDriver.io to get your free trial of GameDriver and download their exclusive resource to discover the strengths and gaps in your testing process.
Thanks for listening! You can support the podcast by subscribing on your favorite podcast platform, give us a rating and connect with us on our LinkedIn page.
Special thanks to Noah Langer
FEATURED LINKS:
- Getting Started with Video Game Test Automation using GameDriver
- XR Driver
- GameDriver on GitHub
GAME ENGINES / MORE RESOURCES:
- Unity
- Unity: DOTS
- Unreal Engine
- Unreal Engine: MASS
- Godot Game Engine
- How to get a job as a video games tester - GamesIndustry.biz
- The crucial role of software quality assurance in gameplay development - Software testing magazine
CONNECT WITH SHANE:
CONNECT WITH SICILIANA:
- LinkedIn
- sicilianatrevino.com