• Josh Sawyer (Pentiment) on Art, History and What Will Be Remembered

  • May 31 2023
  • Length: 1 hr and 23 mins
  • Podcast

Josh Sawyer (Pentiment) on Art, History and What Will Be Remembered

  • Summary

  • Josh Sawyer is a studio design director for Obsidian Entertainment. He has worked as the director on Pentiment, Pillars of Eternity 1 and 2, and Fallout: New Vegas. His most recent title, Pentiment, has won numerous awards including the Nebula for best game writing and best narrative and game of the year at the Game Developers Choice Awards. 

    Pentiment  is a historical narrative-driven game focusing on character development, heavily stylized art, and choice-driven storytelling in early 16th century Bavaria. Players will play as Andreas Maler, a clever illustrator caught up in a series of murders in Tassing and Kiersau Abbey over the course of twenty five years.

    We talked to Josh about how Pentiment came to be, the  ways in which Obsidian designed their dialogue choice system to make difficult decisions for the player, and the state of narrative-driven games today.

    Show More Show Less

What listeners say about Josh Sawyer (Pentiment) on Art, History and What Will Be Remembered

Average Customer Ratings

Reviews - Please select the tabs below to change the source of reviews.

In the spirit of reconciliation, Audible acknowledges the Traditional Custodians of country throughout Australia and their connections to land, sea and community. We pay our respect to their elders past and present and extend that respect to all Aboriginal and Torres Strait Islander peoples today.