• FALSE GODS | Warhammer 40k Book Review & Discussion
    Dec 1 2024

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    The Great Crusade that has taken humanity into the stars continues. The Emperor of mankind has handed the reins of command to his favoured son, the Warmaster Horus. Yet all is not well in the armies of the Imperium. Horus is still battling against the jealousy and resentment of his brother primarchs and, when he is injured in combat on the planet Davin, he must also battle his inner daemons. With all the temptations that Chaos has to offer, can the weakened Horus resist?

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    35 mins
  • HIVE CITIES: I HATE IT HERE | Warhammer 40k Lore
    Nov 27 2024

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    Around the entire Imperium over 85% of all planets have at least one hive city cluster.

    Hives consist of great housing and factory blocks, forming ranges of man-made mountains. These huge towering urban complexes are known as city hives, or simply as hives, and their individual peaks or towers are called city spires or spires. A close group of hives is known as a hive cluster. There are often several thousand hives on a single Hive world. A Hive consists of many layers; the lowest layers form the underhive. Hives are worlds in themselves, where the populace has never seen the outer world, and concepts such as the ground and sky are completely alien. There are entire regions inside the hive blocked off by collapsed sections, where is found the treasure of the hive, the Archeotech hoards, ancient stores of technology.

    Exotic planetary environments give rise to unusual hives, such as those of Landunder which cling to the floating surface crust and extend downwards into the world's oceans. Even gas giants can host hive cities suspended in their upper atmospheres, like Scitalyss or Vesmir II, which are sometimes known as skyhives. Above the latter the main hives are connected with the gas-enshrouded planet via elevator mineshafts providing a steady flow of raw materials.

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    1 hr and 21 mins
  • GREENSKINS: DA STRONG ONEZ WIN, AN’ THEN EAT THE WEAK | WARHAMMER FANTASY LORE
    Nov 24 2024

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    The Greenskins, also known as the Orc and Goblin Tribes, are a group of related, highly primitive, bestial, humanoid species of green-skinned barbarians and raiders whose sole pursuit in life is that of war and battle. Tribes of Greenskins occupy much of the eastern hemisphere of the world of Mallus.

    The term "Greenskins" is a common collective description used by many civilised realms to refer to the forces and tribes of the Orcs, Goblins and other biologically related subraces such as the Gnoblars. The broadest racial division is between the Orcs, who are strong, brutish, and savage warriors, and the Goblins, who are smaller and weaker, but more cunning and conniving creatures.

    The Greenskins are considered by many to be the scourge of all other mortal civilisations. These tribal warriors are extremely violent, raiding ceaselessly, carrying war and barbarism to all corners of the known world. Time and again, hordes of Greenskins would arise without warning and lay a great swath of destruction that has no direction or purpose other than simple violence. Indeed, the Greenskin race's single motive is violence, an ever increasing mass of warfare that has the potential to dominate and cover the entire world in a seething green tide.

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    1 hr and 31 mins
  • Dark Mechanicum: FOR SCIENCE! | Warhammer 40k Lore
    Nov 20 2024

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    The Dark Mechanicum, also sometimes referred to incorrectly as the Dark Mechanicus, and who refer to themselves as the "New Mechanicum," is a sect of traitorous Tech-priests, members of the Collegia Titanica and Chaos Knights of the ancient Mechanicum who have become Hereteks in service to Chaos.

    They willingly swore their loyalty to the Warmaster Horus and the Chaos Gods as the Great Crusade came to a close and the terrible galactic conflict known as the Horus Heresy erupted in the early 31st Millennium.

    After the Horus Heresy ended in a pyrrhic victory for the Imperium, the traitorous forces of Chaos that had served the Warmaster were driven towards the Eye of Terror during the brutal military campaigns remembered as the Great Scouring.

    The Renegade Tech-priests of the so-called Dark Mechanicum were also driven from Mars by the resurgent Loyalists amongst the newborn Adeptus Mechanicus.

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    1 hr and 6 mins
  • Interview with Black Library writer Mike Brooks: Brutal Kunnin', Drukhari, Warhammer & More
    Nov 13 2024

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    Mike Brooks is the author of The God-King Chronicles epic fantasy series, beginning with THE BLACK COAST; the Keiko series of grimy space-opera novels, DARK RUN, DARK SKY and DARK DEEDS; and various works for Games Workshop’s Black Library imprint, including BRUTAL KUNNIN and ALPHARIUS: HEAD OF THE HYDRA. He was born in Ipswich, Suffolk, and moved to Nottingham to go to university when he was eighteen, where he still lives with his wife, cats, and snakes. He worked in the homelessness sector for fifteen years before going full-time as an author, plays guitar and sings in a punk band, and DJs wherever anyone will tolerate him. He is queer, and partially deaf (no, that occurred naturally, and a long time before the punk band)

    Backyard Bards' New Pokémon Adventure
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    1 hr and 24 mins
  • PSYCHIC POWERS: ROLL D100 ON THE INSANITY TABLE | Warhammer 40k Lore
    Nov 6 2024

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    In the universe of Warhammer 40,000, certain individuals called Psykers are able to call upon the raging energies of the warp with their minds and utilize psychic powers. Psychic powers are powerful abilities that can be used offensively, defensively or passively. The nature of these powers range from simple over-intelligence to Alpha-Level Psykers capable of unimaginable levels of destruction on a catastrophic scale, with most falling somewhere in between.

    Backyard Bards' New Pokémon Adventure
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    1 hr and 8 mins
  • THE BODY HORROR OF WARHAMMER 40K | Warhammer Lore
    Oct 30 2024

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    "Imagine that. Your limbs removed, replaced with spark-whips and nests of claws. Eyes bored from your skull and stained glass in their places. Your heart and organs fixed with stimm injectors and neuropathic glands. And then, proud in your new body, what remains of your drooling waste of a mind will be turned to the good of the Imperium. With a word of my command, you'll willingly fling yourself into the jaws of hell, a berserk flesh-machine bound for a long, long death."

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    1 hr and 26 mins
  • Is Fire Warrior Really That Bad? | Warhammer 40k
    Oct 23 2024

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    Warhammer 40,000: Fire Warrior is a first-person shooter for PC and PlayStation 2. The game follows a Tau Fire Warrior, Shas'ui'T'au'Kais, and his heroic acts to save the Ethereal Ko'vash, while fighting against the forces of the Imperium (Notably the Imperial Guard and the Raptors).

    Further into the game, Kais teams up alongside Captain Ardias of the Ultramarines 3rd company during a temporary cease fire negotiated between the two factions. This is because the forces of the Chaos Word Bearers intervene with the fighting on the planet. Eventually the planet is ordered to be cleansed through an Orbital Strike bombardment ordered by Ardias to rid the planet of Chaos taint.

    What happens to Shas'ui'Kais in the events afterwards is unknown.

    There is also a multiplayer mode consisting of Deathmatch, Team Deathmatch, and Capture the Flag. Eight multiplayer maps are included with the game, Deathmatch having its own, and Team Deathmatch and Capture the Flag having their own. Fire Warrior was one of the first Playstation 2 games to support 8 player multiplayer using its broadband adaptor.

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    49 mins