• Steel Confessors: How One Fan Solved a 20-Year Warhammer Mystery
    Nov 5 2025

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    For nearly 20 years, the Steel Confessors have been one of Warhammer 40K's biggest mysteries. After being the centerpiece of the massive Games Day 2005 event, this unique Space Marine chapter and its lore seemingly vanished, leaving only fan speculation and a "Needs Citation" mark on wiki pages. That all changed in October 2025, when a fan miraculously produced the original, intact Index Astartes leaflet from that very event. Join us as we explore the real-world history of the lost chapter, the 20-year hunt for answers, and finally dive deep into the official, newly-discovered lore—from their "heretical" Mechanicus origins to the final fate of the "crippled chapter".

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    1 hr and 14 mins
  • War of the Beast: The Civil Waagh | Warhammer 40k Lore
    Oct 29 2025

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    This is it: the final, catastrophic conclusion to the War of the Beast.
    The Imperium is on its last legs, but Lord Commander Koorland has one final, desperate plan: to weaponize captured Ork Psykers. The goal is to create a "Reverse-Waaagh!" effect so powerful it can break the Ork horde by exploding their heads in a massive chain reaction.
    The second assault on Ullanor is launched, with Koorland and a small strike team teleporting directly into the Beast's throne room. But it's a trap. Koorland comes face-to-face with the Beast, only to learn the horrifying truth: there was never just one Beast. There are six Prime-Orks. Koorland is killed by the true Beast of Beasts, who mockingly takes his title: "I am Slaughter".
    With hope all but extinguished, Maximus Thane of the Fists Exemplar steps up. He reunites the successor chapters to rebuild the Imperial Fists and plans a final, all-or-nothing assault with the help of Grand Master Vangorich and Fabricator General Kubik. To secure the necessary resources, Vangorich blackmails the remaining High Lords with hidden assassins, forcing them to commit everything to the war effort.
    This final battle is a gamble on an impossible scale, and a desperate race to detonate the last Ork Psyker bomb in the heart of the Beast's temple.

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    2 hrs and 30 mins
  • War Of The Beast: Waaagh Of The Worlds!
    Oct 22 2025

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    This episode covers the climatic middle act of the War of the Beast, focusing on three books: The Hunt for Vulkan, The Beast Must Die, and Watchers in Death. The story begins with rising tensions between Terra and a secretive Mars, as Fabricator-General Kubik experiments with Ork teleportation tech, perhaps to flee the system entirely. After a near civil war is averted, information surfaces that The Beast is on Ullanor. Koorland is dispatched to find the only being who can lead the charge: the Primarch Vulkan, who is found fighting an entire Ork army alone on Caldera. Vulkan returns to lead a massive Imperial armada to Ullanor, now a terrifying "Attack Planet". The campaign culminates in a desperate assault on The Beast's "temple gargant," where Vulkan sacrifices himself in a cataclysmic explosion to kill the Ork leader. But the war is far from over. A chilling signal—"I am Slaughter"—emerges from the attack moon over Terra. In response, Koorland proposes a "hamfisted" and heretical new force of unified Astartes: the Deathwatch. As the newly formed Deathwatch battles the moon, Koorland also seeks out the long-lost Sisters of Silence to counter the Orks' psychic power.

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    1 hr and 54 mins
  • War Of The Beast: And They Were Roommates | Warhammer 40k Lore
    Oct 15 2025

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    The War of the Beast continues as a moon-sized Ork monstrosity suddenly appears in the skies above Terra, causing mass panic and riots that kill thousands of citizens. While the High Lords flounder, Juskina Tull, Speaker for the Chartist Captains, proposes a "Proletarian Crusade," mobilizing a massive fleet of civilian and merchant ships to assault the Ork moon. The crusade successfully lands on the moon's surface, but it is a trap; the terrain itself shifts and grinds, destroying the human forces.
    ​Following the disaster, three unarmed Orks, calling themselves "ambassadors," land on Terra and demand the Imperium's surrender in perfect gothic. Before the High Lords can respond, the Imperial Palace is rocked by an attack, not from the Orks, but from Eldar Harlequins. Led by Shadowseer Lhaerial Rey, they deliver a message from Eldrad Ulthran, warning of the greater threat of Chaos and presenting a gift from the lost Primarch Vulkan—the tooth of a Nocturnian salamander.

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    1 hr and 28 mins
  • WAR OF THE BEAST: Rocks fall, Imperial Fists Die | Warhammer 40k Lore
    Oct 8 2025

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    By mid-M32, the Imperium was in a state of relative peace and prosperity. Having recovered from the devastating Horus Heresy, the Traitor Legions were still reeling from their defeat inside the Eye of Terror, Xenos were relegated to the frontiers of Imperial space, and the stagnation and decay that would define the Imperium millennia later had not yet set in. Confident that humanity had endured its greatest challenge, the Orks in particular were underestimated and judged to have been removed as a threat since the Ullanor Crusade. This underestimation of the greenskins would prove to be disastrous when an enormous Ork planetoids began to materialize around imperial worlds, the Imperial Fists Chapter was destroyed, entire Sectors were overrun by the Greenskins and billions upon billions perished.

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    1 hr and 24 mins
  • The Proxy War Between Heaven and Hell | Trench Crusade Lore
    Oct 1 2025

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    In the endless war of Trench Crusade, humanity suffers and dies while the forces of Heaven and Hell loom. But why don't powerful angels and true demons take to the field themselves? This episode explores the nature of the conflict as a divine proxy war, with humanity trapped in the middle.

    ​We dive into the "Covenant of Hell," an ancient pact that prevents full-blooded demons from walking the earth, and the terrifying, reality-shattering reasons why Heaven can't just send in its angelic legions. Learn how Hell wages war indirectly with half-demon abominations and twisted constructs, and how humanity has been forced to create its own holy warriors—from cloned messiahs to giant Paladins—in a desperate attempt to survive. Join us as we discuss humanity's tragic role as the frontline soldiers in a cosmic cold war fought between two superpowers who refuse to get their own hands dirty.

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    1 hr and 46 mins
  • FARSIGHT | Warhammer 40k Lore
    Sep 24 2025

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    Shas'O Vior'la Shovah Kais Mont'yr, aka O'Shovah or Commander Farsight, is alleged to still be leading the Farsight Enclaves, although this would mean that he has lived for at least three centuries, considerably beyond the ordinary lifespan of T'au Fire Caste members. It may be that another has taken up his mantle, or that the real Commander is extending his lifespan through some technological process. One thing that is certain is that the breakaway Farsight Enclave maintains a strongly martial tradition closely based on the Vior'la Sept (lit: "hot-blooded"), O'Shovah's birthplace.

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    1 hr and 35 mins
  • Where Are the Skaven in 40k? Fantasy Factions in 40k feat. PancreasNoWork
    Sep 20 2025

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    PancreasNoWork joins Bricky, Dk and Shy to discuss Warhammer fantasy, 40k and Age of Sigmar - how Games Workshop transfers various races between their properties and why they erase some factions entirely.

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    1 hr and 11 mins