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Blood of Asaheim
- Warhammer 40,000
- Narrated by: Andrew James Spooner
- Length: 13 hrs and 39 mins
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Publisher's Summary
A Space Wolves Novel
Sent to defend an important shrine world against the plague-ridden Death Guard, the Space Wolves clash with pious allies who see them as little better than the enemy they fight.
Liston to it because....
It's a fresh look at the Space Wolves, focusing on pack dynamics and their relationship with the wider Imperium—plus, of course, plenty of savage action!
The story:
The feral warrior-kings of Fenris, the Space Wolves are the sons of Leman Russ. Savage heroes, few can match their ferocity in battle.
After half a century apart, Space Wolves Ingvar and Gunnlaugr are reunited. Sent to defend an important shrine world from the plague-ridden Death Guard, the Grey Hunters clash with the pious Sisters of Battle—who see the Space Wolves as little better than the enemy they fight. As enemies close in around them and treachery is revealed, Gunnlaugr and his warriors must hold the defenders together—even as hidden tensions threaten to tear their pack apart.
Written by Chris Wraight. Narrated by Andrew James Spooner. Run time approx. 13 hours 39 mins.
What listeners say about Blood of Asaheim
Average Customer RatingsReviews - Please select the tabs below to change the source of reviews.
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- Anonymous User
- 07-06-2023
Amazing Trilogy
Space Wolves story that keeps you thinking the whole time.
Rate all the intermingling of all the different wolves and personalities
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- Caleb
- 29-11-2023
There are no wolves on Fenris
This book is great, Really cool to see the pack dynamics and interactions with the sisters. The wolves are basically just a bunch dudes, I have mates like them, just way less violent, which makes them oddly relatable.
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- Ben S.
- 16-09-2024
Absolute Slop
Author somehow makes one of the most unique chapters drear and ordinary. Much bolter p0rn with little pay-off. Enemies are generic zombies, and the wolves still lose most of their battles against them despite being literal transhuman demi-gods.
Protagonist group are severely losing the last battle, then somehow the author pulls a massive win for them out of his assk. (Hey, theyre the protags, they have to win in their own book).
There’s a lot of unexplained lore (e.g Deathwatch, Fenris, Russ, chaos) that’s never expanded upon, so good luck if this is your first book into 40k. You’ll be scratching your head trying to figure out what a ‘famulus’ is.
The biggest middle finger from the author is the one important mystery throughout the book, yet it ends before ever getting resolved. It’s introduced in the beginning, teased twice, then the book ends.
Ends about as dramatically as a wet-fart.
What a waste.
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