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All Your Base Are Belong to Us

How Fifty Years of Videogames Conquered Pop Culture

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All Your Base Are Belong to Us

By: Harold Goldberg
Narrated by: Eric Martin
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About this listen

Through the stories of gaming's greatest innovations and most-beloved creations, journalist Harold Goldberg captures the creativity, controversy - and passion - behind the videogame's meteoric rise to the top of the pop-culture pantheon.

Over the last 50 years, video games have grown from curiosities to fads to trends to one of the world's most popular forms of mass entertainment. But as the gaming industry grows in numerous directions, and everyone talks about the advance of the moment, few explore and seek to understand the forces behind this profound evolution. How did we get from Space Invaders to Grand Theft Auto? How exactly did gaming become a $50 billion industry and a dominant pop culture form? What are the stories, the people, the innovations, and the fascinations behind this incredible growth?

Through extensive interviews with gaming's greatest innovators, both its icons and those unfairly forgotten by history, All Your Base Are Belong to Us sets out to answer these questions, exposing the creativity, odd theories - and passion - behind the 21st century's fastest-growing medium.

Go inside the creation of:

  • Grand Theft Auto
  • World of Warcraft
  • Bioshock
  • King's Quest
  • Bejeweled
  • Madden Football
  • Super Mario Brothers
  • Myst
  • Pong
  • Donkey Kong
  • Crash Bandicoot
  • The 7th Guest
  • Tetris
  • Shadow Complex
  • Everquest
  • The Sims
  • And many more!

©2011 Harold Goldberg (P)2015 Harold Goldberg
20th Century Social Sciences United States Video Game Innovation

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Bleh

So many things not to like about this book. The minor and not-so-minor inaccuracies, the blatant agenda pushing around females in games (both creators and creations), the overly American centric view, the westernised portrails of events that happened in Japan, and the obnoxious analogies and pontification inserted by the author.
On the plus side, it was good to hear about some (slightly) less talked about developers and the narrator was pleasant. But I cant really suggest that anyone pick this up.

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