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A Scion's Duty
- A Dark Fantasy LitRPG Adventure (The Grand Game, Book 6)
- Narrated by: Andrew Tell
- Length: 16 hrs and 43 mins
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Publisher's Summary
A burgeoning Power. Dormant followers. Ancient forces. Forgotten Allies. And Lurking Enemies.
Will they clash?
And when they do, will the Wolf emerge triumphant?
Michael has come far in the Game since his somewhat-ignominious entry through Erebus’ dungeon. Now, a force to be reckoned with, he is more than a mere player and someone the Powers would do well to fear…
But as Michael’s power has grown, so too has his Pack.
Now, thousands look to him. With the fate of the House Wolf resting on his shoulders, allies left adrift awaiting his return, new friends brought into the fold, and enemies lurking in the shadows, can Michael juggle his multiplying duties and protect all those he has sworn to? All while still gathering the power he desperately needs?
Join Michael on his epic adventure and see where his journey takes him next!
What listeners say about A Scion's Duty
Average Customer RatingsReviews - Please select the tabs below to change the source of reviews.
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- Theo
- 19-08-2024
Bloodline awakening
Best litrpg story ever, surprisingly there's not more reviews submitted. It's definitely up there with other popular litrpg titles on kindle, with high recommendations. Anyways I'm enjoying the series immensely and can't wait for what's to come... I was actually glad to have a lot of unanswered questions come together in this one, and also excited to learn about new characters added, while anticipating to see how they'll evolve too. Highlights for me were probably the mention of new bloodline traits, thats when it starts getting real interesting.
The only dislike I can really say is probably how the story starting to shift near the end. like an after thought, It felt as though some of the characters, and their paths weren't supposed to be there, bt to keep the story line it was unchangeable so different plots were chucked in, leaving me a bit confused. But that's my 2 cents, everyone has their own opinion and overall its one of my favourites
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Overall
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- Kindle Customer
- 30-08-2024
Get on with it
I loved the first few books, and in general enjoy the dungeon diving. This book in particular has been a whole lot of nothingness.
The best correlation I can think of is a RPG fetch quest, they repeat themselves lots of times, go in and out of 'political' meetings and in general nothing much happens.
If you want political scheming there are better books out there, this is mostly just referencing people arguing without any real substance.
The last book had plenty more antagonists and fighting, action and the like. I want the story to progress and was really looking forward to it. thus book just feels like a filler chapter turned into a whole book to make more money on audible.
I reckon the whole book could realistically be summed up in 5-6 chapters with the same end result and much less wasted time.
Honestly quite disappointed, character feels more lost and just coasting along, the first books were much, much...much better. I hope the author can recover and return to their previous quality.
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- Troy M
- 25-07-2024
The series continues to go downhill
Pretty obvious the Author is aiming for loads of books vs just writing good ones. The first few books introduced more than enough story elements but we are still just pottering around doing basic dungeon dives and castle raids. I get it... the complex things in good stories are hard.
I stopped reading part way through after I had skipped a few chanpeters, a few times, and realised I had missed nothing.
The other big issue that will nag on your is why is a Wolf hiding, sneaking, backstabbing, in disguise. I get it, Wolf Scion is cool, but if he is going to be the Prime of this house he should have transitioned out of this nonsense ages ago. Should have gone with House Rat and then the whole thing would actually tie together way better.
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